Sigrogana Legend 2 Wiki
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Security


Max Rank 20
Subpoints per Rank 2

As long as mortals try and hide something from each other, they will come up with ways to find it.

Protecting your valuables and taking someone else's are surprisingly similar, in practice. Those skilled in the art of security are capable of understanding various mechanisms relating to it, and use that knowledge to (almost always) get into things they shouldn't.

Knowledge: Determines the base success rate for opening locks, which is equal to Subrank * 10%. However, a lock may be more or less difficult depending on the quality of the lockpick you use and the strength of the lockpick itself.

Dexterity: Swift movements decrease the time it takes to pick a lock by Subrank * 0.5 seconds.

Disarm: Lets you attempt to disarm traps and increases the success rate by Subrank * 20%.

Failsafe: Decreases the chance that failed disarm attempts on a trap will trigger it accidentally by Subrank * 20%. (At Subrank 5, you will never trigger them by accident.)

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