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Rogue Rogue
Type Base Class
Weapons Sword, Gun
Move 6

Bonus
Str STR --
Wil WIL --
Cel CEL +2
Ski SKI +1
Def DEF --
Res RES --
Vit VIT --
Luc LUC +2
Fai FAI --
Guil GUI --
Sanctity Symbol SAN --
Apt APT --

The Rogue can be many things, but if asked for a generalization anyone could answer 'thief'. However this does not limit it to just that, for that is just generalization. The kleptomaniac who has a keen interest in how to open things? A rogue. The headstrong ex-warrior whom favors stealth and somewhat-dirty-but-clever tactics in battle? A rogue. Interpretation is open to the mind.

Strengths[]

  • Has the largest skill pool of any non-Will-based class due to the Resourceful skill. This makes them a good pairing with any other class.
  • Flank allows the Rogue to deal extra damage with good positioning.
  • The wind skills enhance the Rogue's odds of survival with boosts to Move, increased Evade, Pocket Sand to Blind, etc.

Drawbacks[]

  • Rogues need to be careful; their defensive gimmicks do not benefit from DEF/RES as much as they do from CEL/GUI (In order to use Evasion, Southern Wind and Certain Traps to it's full potential), and that makes them quite fragile.
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