|Trigger||WIL + 1/3/5/7/9|
Black Knights are capable of turning ineffective attacks into momentum for themselves. When you take physical damage equal to or less than your WIL+a bonus based on Rank, you gain a bonus to Hit for the duration. Lasts 2 rounds.
|Black Knight Skills|
|Offensive||Checkmate, Hanging, Board Shaker, Crescent Rook, Bright Bishop|
|Utility||Forced Move, Steel Mind, Steel Aura, Steel Blood, Steel Body|
|Passive||Sudden Death, Prophylaxis, Stalemate|
|Innate||Indomitable, Negation, Iron Wall, Zugzwang|