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This is a page for enchantments you may place upon gear. Armor, Weapons, Accessories, Boots are considered gear in this case. Enchantments also constitute as Curses, as they do change the weapons base properties.

Weapons Edit

Blood-Drenched (Cursed) - Attracts monsters.

Demonic / Tainted (Cursed) - Wielder gains +3 Strength, but suffers -1 to all other stats.

Fleeting (Cursed) - All weapon parameters increase by 2. Can be dropped upon losing a battle even if equipped.

Haunted (Cursed) - -2 Will to wielder. (10+WIL)% chance to Frighten on hit for 2 rounds. Wielder is also treated as 'Possessed' racial type.

Parasitic (Cursed) - On Hit: Reduces wielder's HP by 5 and restores 1 Durability.

Rustic (Doomed) - Increases weapon power by 5. Maximum durability is 4.

BlackHole / Vorpal (Godly) - +10 Weapon Critical. Rarely, when critically hitting, ignores enemy DEF.(Nameless Shrine)

Eye of Divinity / Divine Weapon (Godly) - +2 Power, +5 Critical, +5 Accuracy, -2 Weight. Weapon durability cannot decrease.(Nameless Shrine)

Floating Feather (Magical) - Weapon weight is halved.(Craftable)

Ghost Killer (Magical) - Deals 1.5x damage against Undead, Ghosts, Vampires, and Possessed.(Craftable)

Golden Wax (Magical) - Recover 2 HP every round. If at 25% HP or less, effect is doubled.(Craftable)

Oath Sign (Magical) - All weapon parameters improve by 1. Cannot be dropped when losing a battle.(Craftable)

Precious Stone (Magical) - +2 Faith, +3 Light Atk.(Craftable)

Borneblood (Special) - Gains 1 Hit per 2% of missing HP of the attack target.(Fangs)

Deathwish (Special) - +1 Power, +5 Critical.(Craftable)

Gigantic Gene (Special) - +1 Attack Range, +50% Weight (min. 2)(Goblin Giant)

Mutated Jammer Core (Special) - Weapon type may change based on rarity, but functions the same as normal (9*+ weapons not affected), +25% Weight Increase.(Omega Jammer)

Rebellion (Special) - +1.5 Power and -3 Accuracy for every 1 Rarity below 9. (Half effect for Gun weapons.)

Scripture (Special) - Weapon hit is increased by your half of your Scaled Faith.(Craftable)

Spatial Spiral (Special) - (Special) - On Hit: Inflicts a status that reduces the target's Defense by 25% of the enchanted weapon's Power (or powers up an existing status by the same amount (max Power*0.5) and increases duration by 1 (max 2).) Lasts 2 rounds.(Spatial Ravenger)

Volcanic Seed (Special) - When you land a critical hit, 50% chance to erupt fireballs at all enemies within 5 Range of you, dealing unresistable Fire damage equal to this weapon's Power.(Lava Slime)

Armor Edit

Heart of Leviathan (Magical) - Increases maximum HP by 60.(Craftable, Dormeho fishing chest.)

Heart of Tannin (Magical) - Increases maximum FP by 60.(Craftable, Dormeho fishing chest.)

FireJewel (Magical) - Increases STR by 2 and Fire Atk by 3.(Craftable)

IceJewel (Magical) - Increases SKI by 2 and Ice Atk by 3.(Craftable)

WindJewel (Magical) - Increases CEL by 2 and Wind ATK by 3.(Craftable)

GeoJewel (Magical) - Increases DEF by 2 and Earth Atk by 3.(Craftable)

Shadow Hole (Magical) - Increases item carrying maximum by 10.(Craftable)

Warding Charm (Magical) - +10% Status Effect Resistance.(Craftable)

Bleached Fang (Special) - +25 Critical Evade.(Gigas Rex)

Gigantic Gene (Special) - +10% Visual Size, +10% Maximum HP, +50% Weight.(min. 2)(Goblin Giant)

Mutated Jammer Core (Special) - Armor type changes based on rarity, +25% Weight Increase.(Omega Jammer)

Pitch-Black Feather (Special) - Increases DEF/MDEF by 1 and Evade by 5 for each summoned or deployed NPC ally within 3 Range.(Shadow Guardian)

Sweet Leaf (Special) - On New Round: 30% Chance to inflict Charm LV10 for 3 rounds on all enemies within 3 Range.(Alraune?)

Volcanic Seed (Special) - When you are hit by an attack, deals unresistible Fire damage equal to 10% of the damage received.(min. 2)(Lava Slime)

Off-Hand Edit

Otherworld Wanted Poster (Magical) - Increases Steal's success rate by 5%.

FireJewel (Magical) - Increases STR by 2 and Fire Atk by 3.(Craftable)

IceJewel (Magical) - Increases SKI by 2 and Ice Atk by 3.(Craftable)

WindJewel (Magical) - Increases CEL by 2 and Wind ATK by 3.(Craftable)

GeoJewel (Magical) - Increases DEF by 2 and Earth Atk by 3.(Craftable)

Evil Mass (Special) - On New Round: If you are Feared, nearby allies who are incapacitated are revived with 35 HP.(Spectre Knight)

Footwear Edit

Soul of War (Magical) - Increases Hp and Fp by 20.(Craftable)

Shadow Hole (Magical) - Increases item carrying maximum by 10.(Craftable)

Warding Charm (Magical) - +10% Status Effect Resistance.(Craftable)

Borneblood (Special) - After moving, if you are within 1 Range of an enemy, gain 1 Move per 10% HP they are missing for 2 rounds.(Fangs)

Spiritual Soot (Special) - Halves damage taken from Cinders.

Accessories Edit

Four-Leaf Clover (Magical) - +3% Item Drop Rate.(Enemies Only; Stacks)

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