|Ally or Self Only|
Enchants yourself or a target party member with an elemental, increasing RES and DEF, and causing all Earth damage to inflict Magnetize (LV = half of damage dealt). However, hosting an elemental also has its drawbacks; you take 1.25x Water damage while enchanted. This effect lasts for 3 rounds. You cannot cast this spell on a character already enchanted with an elemental.
|Offensive||Fir, Explosion, Vyd, Air Pressure, Rye, Isendo, Stone Dragon, Miu, Famiuga|
|Support||Galren, Kraken, Redgull, Nerhaven, Talvyd|
|Utility||Blink, Swap Position|
|Passive||Elemental Augment, Auto-Enchant|