SL2 utilizes an in-game calendar to keep track of time and provide some atmosphere. Depending on the in-game time, you may see changes in weather, it may get dark as night rolls in, etc. Aside from those, you may also notice:
- NPCs will come and go in various locations (such as the bar).
- Street lights will come on and off.
- Your hunger will increase over time.
- Various events might occur.
Time currently runs at the rate of roughly 7.5 minute 'hours', with 24 hours per day, meaning an in-game day takes 3 hours real-time. There are 30 days per month (84 hours), and 12 months in a year (1008 hours, or 42 days).
Time can be checked via the LaplaceNET PDA icon.
Please note that regardless of how much time passes in-game, you are not required to react to it, or to anyone elses' roleplay based off of it (except maybe GMs). That is to say, you aren't forced to age your character, you don't have to celebrate their birthday, etc. It serves to create atmosphere, not control it. People do not always have the same availability to play, they may have to take some time off, even if their character would not vanish suddenly for half a year's time.
Also, while people are welcome to age their characters if they want, please respect it if another player does not. Sigrogana is a very unique world where the blood of gods has trickled down to man, where magic exists, and some things are very hard to explain. Basically, hand waves are quite possible and helpful where needed, so it shouldn't break your immersion if the world doesn't move along with you.
Here is a list of names for months in Sigrogana. They go in order from 1 to 12.
- 1 - Heiro
- 2 - Vegrau
- 3 - Jesual
- 4 - Caray
- 5 - Nerifia
- 6 - Geatovia
- 7 - Mercalia
- 8 - Reteria
- 9 - Isesipia
- 10 - Kayan
- 11 - Lispaaul
- 12 - Jia
- Year 0 is the end of Heaven's Contention, and that ended when Ryart and Zera killed each other. The world existed before that, though, for an undetermined amount of time because no one was counting before then.